Pixel Putaway
Dig. Sort. Build.
Pixel Putaway is a relaxed puzzle game about digging coloured blocks out of a picture, matching them to the right miners, and watching what you find turn into a town.
Send miners from your huts to clear blocks by colour. Uncover the shape hiding underneath — every board is a picture made entirely of colour, revealed one careful match at a time. Bundle what you dig up at the Quarry, then sort it for gold in the Sorting Yard. Spend what you earn building up the town around you: new buildings, new foremen, new outfits, new ways to play.
thirteen ways to play — from a calm classic dig through Endless, Daily, Hardcore, Blind and Speed modes, to Boss Blitz creature fights and a do it yourself workshop where you design and name your own beasts to bring into a level.
Built to be playable by everyone. Colour-blind friendly shape symbols on every block, adjustable text size, high-contrast mode — none of it ever changes what a block is, just how easy it is to read.
No ads. Nothing to buy that changes how you play. Never currency, never a shortcut past a puzzle.
This is a solo, work-in-progress project — new content and fixes are still landing regularly. Found a bug, or got an idea? There's a feedback button right on the title screen; I read everything.
That's the whole page with no AI-related claim anywhere in it — nothing to second-guess.
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | pixelputaway |
| Genre | Puzzle |
| Tags | 2D, Casual, Colorful, Management, minigames, mining, No AI, Relaxing, Singleplayer |
| Content | No generative AI was used |






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